The water rises over 4 seconds and drains in the last 3. A runner whose health runs out loses a heart; a tagger is moved to a dry spot.

The first event lands 3 seconds into the round and each one lasts until the next.

SMALL DOGS!
Every dog shrinks to 60% size; walking and running speed stay the same.

ICE!
The map turns to ice: dogs are slow to get going and slide before stopping.

FLOOD!
Water rises 3 studs; a dog in it loses health every second and gets bounced up.

SUPER SPEED!
Every dog walks and runs 1.6x faster, dashes included.

HP UP!
Every runner gains an extra heart, up to 3 extra in a round.
The rarest event. NORMAL rounds drop it too, at 40 and 80 seconds.

MOON GRAVITY!
Gravity drops to 55%: jumps go about 1.8x higher and falls are slower.

LIGHTS OUT!
Night falls: you only see dogs nearby, and a BARK! shows everyone every 5 s.
Taggers get red glowing eyes; runners get a small blue collar light.

BLIZZARD!
A snowstorm cuts how far you can see, and gusts of wind push dogs around.

SHUFFLE!
After a 3-2-1 countdown every dog swaps places with another, twice.
The swaps land 5.5 and 15.5 seconds into the event.

TWISTER!
A tornado wanders the island and flings away any dog it catches.
Nearby dogs get pulled in, but a walking dog can outrun it. With 8 or more dogs there are two.

ZOOMIES!
Every ability recharges 4x faster: a quarter of the usual cooldown.

TENNIS BALLS!
Giant tennis balls drop in and roll around the island, knocking dogs away.
Three balls, or five with 8 or more dogs. Each one is 9 studs across.

DOG SWAP!
Every dog uses another dog's ability for the event, then gets its own back.

